The gameplay comprises killing monsters to gain experience points which in turn can be spent on raising characters stats or acquiring spells. This is the starting point for the main part of the story, where he will discover his ancestry and reveal the mastermind behind the invasion of the academy. He finally reaches a haven inside the academy, where a few other NPCs have barricaded themselves. Upon return to the academy, a cut scene shows the hero being chased and the academy destroyed by hostile demons. The player takes control of the character when he is about to undergo preparations for his final exam which is to be passed in the local Crystal Caves. The game tells the story of a young male apprentice who was raised by an old mage and sent to the Academy of Avencast to finish his studies of the arts of magic. The game's magic and combat system features more than 50 spells and about 150 unique items can be found or bought in the game's world. The inclusion of riddles shows the connection to adventure games. Also the scheme of recurring Boss fights reflects this relation. Alternatively short cuts can be assigned for easy access of spells. This is apparent from the ability to cast spells by rapidly combining movement inputs with mouse buttons. The game heavily borrows elements of beat 'em ups. Avencast: Rise of the Mage is an action role-playing game for Microsoft Windows developed by ClockStone and published by Lighthouse Interactive.
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